The jobcuts will impact about 10% of Meta’s hardware division, including teams working on Quest VR headsets and the Horizon Worlds virtual social platform.
It still needs to get over the hurdle of VR headsets being heavy
It’s not necessarily about weight, so much as balance. An unbalanced headset puts alll the weight on the wearer’s nose and cheeks. The Steam Frame addresses this by moving the battery to the back of the user’s head, making the headset significantly more balanced
It’s not necessarily about weight, so much as balance. An unbalanced headset puts alll the weight on the wearer’s nose and cheeks. The Steam Frame addresses this by moving the battery to the back of the user’s head, making the headset significantly more balanced