I worked there for 8.5 years, including when this place was built.
Bungie thought they were getting a jump start on things when they pulled the trigger on this project at the start of COVID, when they first sent everyone home. At the time, Bungie was I think over 1000 employees, across development, incubation, administrative, IT, marketing, publishing, etc.
Less than 200 people ever really returned to office. Hybrid/remote became the norm at Bungie.
I thought when Sony bought Bungie they’d move some other Seattle studios into the building.
It only makes sense at this point to lease space out.
They’ll be happy once we’re all indentured servants paid only in the most basic shoe-box housing and gruel.
It reflects how Bungie, as a studio, has made no less than 2 completely iconic game franchises. Yet they still have to sell themselves to publishers to stay afloat. Something is wrong there.
Past sales don’t pay today’s bills. I suppose they could rehash Halo every other year like Call of Duty, but I don’t think anyone would like that.
Destiny 2 was free-to-play. It lived off the Eververse and seasonal pass sales. Those haven’t gone away in-game.
It reflects Bungie not making any money because Pete Parsons needed more cars and because they made a game no one wants to play.






