• Yerbouti@sh.itjust.works
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    16 hours ago

    I don’t get why gamers are so obsessed on hating ubisoft while at the same time praising Steam. Both are evil capitalist business, the difference being that ubi employs thousands of dev while steam as sub 300 employees (while taking 30% of every game sold lol). This goes for all the major studios, no matter how much youn like or hate their games, the executive only care about money and the devs want to work on games while being paid.

    • boonhet@sopuli.xyz
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      13 hours ago

      Well, Valve funds Linux development and other than GOG, they run the only passable online game store. Idk if you remember, but you used to have to find a shop that stocked the game you wanted and then buy it from there. Steam and EGS have more or less everything, but since EGS is a Chrome instance running inside Unreal Engine 4, it’s extremely slow. Yes, they managed to invent something worse than Electron.

      Ubisoft, on the other hand, went from creating some of the most iconic games ever made, to pumping out repetitive garbage. Any individual newish Assassin’s Creed game isn’t bad, but once you’ve played Origins, Odyssey, Valhalla… You no longer feel like buying Mirage and Shadows.

      I may be wrong, but there’s sources saying Valve pays game and steam developers roughly 1 million dollars a year, hardware developers about 400k a year. Likely much of it in the form of profit sharing. They could hire 10x as many people and still be profitable, but what’s the point of adding bloat to something that works? Over-hiring during good times tends not to end well for the people hired, nor the company’s actual productivity.

    • dil@piefed.zip
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      16 hours ago

      PPL just want a good guy, steam charges the same 30% everyone does and it’s why companies want their own stores/launchers, so they don’t have to gove steam a cut, not crazy on their part. Steam fr started loot crates, paid mods, skin gambling, etc.