I am aware there must be exceptions but they must be incredibly few and far between as I can’t name one nor anyone I know.
Even Stardew Valley reaches a point where you need to occupy space with all sort of machines and contraptions in order to win the game, so I can’t name it as a candidate.
The easiest argument for this is that such a game would be boring. But unless one gets created, we’ll never know.
I have a board game where you have to plant a forest and create the conditions to rebuild the ecosystem, while preventing forest fires. It is complex and requires strategy.
I could see something along the lines like this in a computer game, with added challenges.
In my hobby of writting, I make an effort to insert ideas like this. I’m so tired of enshrined violence and destruction of all kinds.
It’s easy to view destruction. Disaster movies make excellent pop corn eating time. But when the monsters get killed or go away, the action ends and heroes won someone has to pick up the pieces. And that is a lot more complex afair.


maybe the animal crossing series is an exception…? there’s no combat, and the focus is generally on building & developing a community while planting different fruit-trees/flowers/crops
although the latest game could be seen to be a bit coloniser-y, since its aim isn’t developing an existing community, but to find an island & create a community there.
but back to your point, i think this is a problem with films & tv too, the ones filled with violence & dystopia seem to get the most funding. i feel like people are less & less able to imagine better worlds, the more they’re only fed narratives with violence and dystopia.
so in this political climate, it’s more important than ever for creative people to go against the grain & show people that there are different ways of doing things, and that creation is more powerful than destruction. fair play to you for doing so! i hope many more people follow suit 🙌