The Steam Client Beta has been updated with the following changes:
Steam Achievement SetsA new way to organize, track, and complete a game's achievements. Read more details in the announcement.
Games can now organize and group achievements for base game and DLC content
DLC achievements can be added via sets without breaking game completion
Completed achievement sets remain completed when new sets are added
Achievements and sets can be archived if they are seasonal or can no longer be...
That sounds a little too made up. An application being a 64bit application ordinarily means that it uses 64bit executables and libraries.
Additionally Valve have been on this journey to drop 32bit for a while. Last November they published a 64bit beta for Windows, in December they switched the Windows version to 64bit, in January they dropped support for 32bit Windows.
At the moment I have no reason to believe they didn’t compile the Linux version for 64bit architectures as well now. That’s why I asked if furry toaster had any evidence. Maybe there is something to change my mind.
That sounds a little too made up. An application being a 64bit application ordinarily means that it uses 64bit executables and libraries.
Additionally Valve have been on this journey to drop 32bit for a while. Last November they published a 64bit beta for Windows, in December they switched the Windows version to 64bit, in January they dropped support for 32bit Windows.
At the moment I have no reason to believe they didn’t compile the Linux version for 64bit architectures as well now. That’s why I asked if furry toaster had any evidence. Maybe there is something to change my mind.