Devs have an option to put DRM on. If the game doesn’t have DRM on steam, you van do the same thing, if it has DRM, then it isn’t available on GoG anyway.
True, and I use it whenever I can, but GoG is (as far as I know, maybe they contribute) not working on making sure games run on Linux (Proton), or increasing the Linux market share.
Tbh I have no idea what the current situation of Proton is. I thougjt it’s FOSS, but most of the development is/was done by Valve employees, so people paid for their work, that they made open source, instead of hoping for volunteers.
Please correct me if I’m wrong, but I assumed the situation is still the same - most of Proton development is done by people with Valve’s resources, and the general public contribution is small-ish --i.e people who do GE-Proton, or other runtimes.
But the core is work paid for by Valve. Of course, ot might live on wirhoute Valve support, it is a FOSS project, but what I understood, currently, the majority of development time is on Valve payroll.
Its also based on wine, they can’t fork wine and close source it. But you can fork it and use it anywhere else, just have to make sure any changes you make are also open.
We have GOG too
I love GOG but I am concerned about their lack of transparency regarding AI slop.
At least you know they can never enshitify what you have already bought and downloaded.
Isn’t this the same with steam?
Devs have an option to put DRM on. If the game doesn’t have DRM on steam, you van do the same thing, if it has DRM, then it isn’t available on GoG anyway.
At least that is how I understood it.
Sometimes, and it isn’t as transparent as GOG.
Eh…
Care to elaborate?
Eh…
True, and I use it whenever I can, but GoG is (as far as I know, maybe they contribute) not working on making sure games run on Linux (Proton), or increasing the Linux market share.
Proton is open source, you don’t need to use steam to benefit from it.
Tbh I have no idea what the current situation of Proton is. I thougjt it’s FOSS, but most of the development is/was done by Valve employees, so people paid for their work, that they made open source, instead of hoping for volunteers.
Please correct me if I’m wrong, but I assumed the situation is still the same - most of Proton development is done by people with Valve’s resources, and the general public contribution is small-ish --i.e people who do GE-Proton, or other runtimes.
But the core is work paid for by Valve. Of course, ot might live on wirhoute Valve support, it is a FOSS project, but what I understood, currently, the majority of development time is on Valve payroll.
Its also based on wine, they can’t fork wine and close source it. But you can fork it and use it anywhere else, just have to make sure any changes you make are also open.
So Lutris is free to use wine/proton.