• tigeruppercut@lemmy.zip
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    11 hours ago

    Nice, Beyond Sunset kinda reminds me of Neon Overdrive, which came out last year. I wonder if NO took aesthetic inspiration from the BS setting. I haven’t played through a ton of the total conversion wads but it’s always impressive what people manage to do with the (tweaked) Build engine. Are those two standouts for you? Looks like Ashes got a cacoward runner up in 2018. I had a lot of fun recently with one called Impping, which is a slaughter wad where the enemies are mostly imps and your ammo is mostly rockets.

    https://doomwiki.org/wiki/Neon_Overdrive
    https://doomwiki.org/wiki/Impping!

    Oh, and apparently there was a bit of drama a few months back over the GZDoom guy using some AI in his coding so some people switched to the UZDoom fork

    https://lemmy.zip/post/54431428

    • SuspciousCarrot78@lemmy.world
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      11 hours ago

      I think Beyond Sunset came out first but dunno.

      Yes, those TCs are definite standouts. Think of them (quite literally) as “What if Fallout but Doom?” and “What if CP2077 but Doom?”. If you like either of those, you should like the TCs. There’s a good Wolfenstein one (I know, I know…very meta) called Blades Of Agony that is astonishingly great also.

      Shame about the GZDoom thing. People are ridiculously over-sensitive to AI anything at the moment. C’est la vie