inclementimmigrant@lemmy.world to PC Gaming@lemmy.caEnglish · 10 days agoHighguard is closing next week: 'Despite the passion and hard work of our team, we have not been able to build a sustainable player base to support the game long term'www.pcgamer.comexternal-linkmessage-square29linkfedilinkarrow-up181arrow-down11file-text
arrow-up180arrow-down1external-linkHighguard is closing next week: 'Despite the passion and hard work of our team, we have not been able to build a sustainable player base to support the game long term'www.pcgamer.cominclementimmigrant@lemmy.world to PC Gaming@lemmy.caEnglish · 10 days agomessage-square29linkfedilinkfile-text
minus-squarelath@piefed.sociallinkfedilinkEnglisharrow-up10·9 days agoWait, isn’t this the game where the company owner said “we don’t need a lot of players to keep us going” or am I misattributing the paraphrase?
minus-squareharrys_balzac@lemmy.dbzer0.comlinkfedilinkEnglisharrow-up6·9 days agoNo, you’re pretty much spot on. They also spoke a lot about CAGRs (Compound Annual Growth Rate) and MAUs, demonstrating how passionate they were about making cash a great game.
Wait, isn’t this the game where the company owner said “we don’t need a lot of players to keep us going” or am I misattributing the paraphrase?
No, you’re pretty much spot on.
They also spoke a lot about CAGRs (Compound Annual Growth Rate) and MAUs, demonstrating how passionate they were about making
casha great game.