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Joined 1 year ago
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Cake day: November 17th, 2024

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  • Prerequisites

    Those look like build prerequisites. Many decomp projects do not need original game assets at build time, just runtime.

    and after that…

    cdpath and diskpath registry keys […] point to the correct location for the asset files

    I read this as another implication that original game files are required. Otherwise, why would you need a registry key telling the new game engine where to look for assets? The /assets file in the git repo contains only 3 pngs of icon images. There’s no way they’ve secretly bundled a whole game’s worth of models and textures in the codebase.