

As a Swede I can attest to that the biggest difference is when approaching 0°C or around 0°. It’s due to the air humidity. There’s still a bit humidity in the air around 0° but when that’s gone you don’t feel too big of a difference after that.


As a Swede I can attest to that the biggest difference is when approaching 0°C or around 0°. It’s due to the air humidity. There’s still a bit humidity in the air around 0° but when that’s gone you don’t feel too big of a difference after that.


So how come this is not a thing on Windows? I switched to Linux earlier this year and I see this compilation prompt each time a launch a game. But I have never seen it on Windows.
It’s possible that I have this “use precompiled shaders” feature enabled on my Windows installation but not on Linux i guess. But I have literally never seen it on windows for any game on any launcher.
I am also curious as to why these shaders are not just compiled once with the first installation of the game (or once per update)
Yeah exactly