

Yes, though if I recall right even that game was a compromise of “Remedy wanted to make an actual sequel but Microsoft didn’t want to fund that so an Xbox Live Arcade low-budget thing was all they had to settle for”.
Living fossil.
Also on: @coelacanth@aggregatet.org @coelacanth@piefed.social @coelacanth@fedia.io


Yes, though if I recall right even that game was a compromise of “Remedy wanted to make an actual sequel but Microsoft didn’t want to fund that so an Xbox Live Arcade low-budget thing was all they had to settle for”.


Alan Wake 1 was a commercial flop. Other publishers thought the IP was a one-way ticket to losses. The Epic deal wasn’t the first time Remedy tried making AW2, they tried to talk Microsoft into it at first but they refused to touch the IP which led to Quantum Break instead.
It’s not that publishers didn’t trust Remedy so much as they wanted them to do other IPs instead of wasting money on a passion project like Alan Wake.


That article is almost two years old. They broke even on AW2 around a year ago, and are now making profits. Would they have sold more if Epic would have magically agreed on both financing the whole game and not having it be an exclusive? Probably. But that wasn’t ever going to happen. Remedy got to make the game they wanted to make and didn’t even end up losing money on it, and from the way they talk about it they sound satisfied with that.


I mean, both statements in this “argument” are true. Alan Wake 2 would have sold more copies if it was also on Steam in its current form. But its current form wouldn’t exist without Epic, so the argument is kind of moot. No other publisher would touch the IP with a ten-foot pole and Remedy really wanted to make it. I’m not surprised Remedy have a positive opinion of Epic after they were willing to fund their super ambitious passion project.
Has a look like you just caught it in the middle of making mischief!


The name is enough for me to subscribe and give it a chance.
No idea, but regardless that is an Epic-problem and not a Remedy problem. Remedy only cares about whether or not they made a profit. Yes, perhaps sales figures on PC/EGS would be of concern to them if they were still partnered with Epic for future releases, but as they’ve already moved on to self publishing I don’t think they care anymore from where the money has come, as long as it is coming. And Alan Wake 2 has been profitable for over a year now.