• 11111one11111@lemmy.world
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    1 hour ago

    Thought i saw a post this week or last from a nvidia insider whon said dlss5 is not for the consumer its for the developers so they pump out horribly optimized game code.

  • Arcane2077@sh.itjust.works
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    9 hours ago

    This is the same problem real-time ray-tracing had. The difference is that there’s a case to be made for (theoretically) easier-to-implement, physically accurate lighting.

    The slop filter can sometimes look good in promotional stills, which, I guess, is appealing to marketers who want a legally safe way to misrepresent the product they’re selling?

    • IchNichtenLichten@lemmy.wtf
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      9 hours ago

      There are times when ray tracing has blown me away, it can makes games look fantastic. DLSS can look OK in some cases but more often it’s just uncanny valley nightmare fuel.

      • Coelacanth@feddit.nu
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        8 hours ago

        DLSS 5 (slop filter) you mean? Because the regular old upscaling DLSS doesn’t really produce uncanny valley stuff. Only artifacts, and mostly on presets like Performance or Ultra Performance.

        And I do also agree about RT. Cyberpunk and Alan Wake 2 both had great visually impactful ray tracing and GTA 6 (as much as it pains me to say it) looks like a fantastic showcase of real-time lighting.

        • Arcane2077@sh.itjust.works
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          4 hours ago

          RTX is what Nvidia rebranded their GTX cards to. It’s just three random letters chosen to sell GPUs to gamerz™️, they don’t mean anything

  • yesman@lemmy.world
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    10 hours ago

    I hate AI as much as the next guy, but it’s normal for new graphics tech to be too intensive for the current generation. And it’s not just ray-tracing and up-scaling, I remember when Vsync was out of reach for normal gamers.

    • NihilsineNefas@slrpnk.net
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      2 hours ago

      I hate AI as much as the next guy, but it’s normal for new graphics tech to be too intensive for the current generation

      Hahahahahahahahahahhahahahahahahahahahahahahahaha

      Oh wait you’re serious.

  • Kirp123@lemmy.world
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    9 hours ago

    Why would you ever use this tech for a game like NBA? Most of the time you’re playing from a top down perspective and you can barely see any details besides the player jerseys and the ball. You can see their faces when you get an action cam after a score or some shit like that but is it worth it making the game basically unplayable for that?

    Like I could see this tech being great for games where character faces being realistic would matter, a game like LA Noir, or Detroit Become Human would benefit a lot. Not fucking NBA.

    • ryper@lemmy.ca
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      4 hours ago

      Also, the characters in the game are actual NBA players rather than fictional characters, so there’s a very easy reference point for whether DLSS 5 makes a character look more realistic.

  • tidderuuf@lemmy.world
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    10 hours ago

    Using DLSS 5 takes a special level of stupidity. But using it in something like NBA 2K27… Wow… Humanity really is screwed.

  • Dr. Wesker@lemmy.sdf.org
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    8 hours ago

    I assume DLSS 5 will be more useful for post-processing on 3D stills and artwork, than gaming. At least for a while, and of course while the card market is fucked.

    I know this is the AI BAD circle jerk, but all the screenshots in that article look amazing.

    • Quetzalcutlass@lemmy.world
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      5 hours ago

      all the screenshots in that article look amazing

      The problem isn’t that they don’t look good, it’s that they don’t look right. Modders extracted the DLSS 5 library from this game and tried using it with a bunch of other games, and it completely changes how characters look (down to altering facial structure).

      Combine that with DLSS 5 decimating performance even on the highest end machines, while also coming out when nobody can afford to upgrade their GPU, and it’s just a bizarre choice of technology to push right now. It feels like it’s being pushed to keep the AI hype train moving despite there being virtually no market for this tech.

      • Dr. Wesker@lemmy.sdf.org
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        3 hours ago

        The problem isn’t that they don’t look good, it’s that they don’t look right. Modders extracted the DLSS 5 library from this game and tried using it with a bunch of other games, and it completely changes how characters look (down to altering facial structure).

        Says who? If I paid for the game and the tech, can’t I be the judge of what looks right? You mention modders, who themselves often completely change the look and feel of a game, and characters.